Difference between revisions of "Talk:Saves (GTA VC)"

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(Trigger zone structure type: new section)
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:Oops, sorry. I forgot to add the "y" after simplifying the table. I find the trigger area coords arrangement odd but that was what I got when I compared the save file to the script file.--[[User:Spaceeinstein|Spaceeinstein]] 13:46, 14 September 2010 (UTC)
 
:Oops, sorry. I forgot to add the "y" after simplifying the table. I find the trigger area coords arrangement odd but that was what I got when I compared the save file to the script file.--[[User:Spaceeinstein|Spaceeinstein]] 13:46, 14 September 2010 (UTC)
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== Trigger zone structure type ==
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Currently the type of a Trigger zone is set to dword. That would put the next offset to 0x04 not 0x08.
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Is the type two dwords or is there a buffer in between?

Revision as of 00:03, 6 March 2015

Is the "Trigger zone structure" description correct? I see that coords are arranged as x1,y2; x2,y1... Maybe it should be x1,y1; x2,y2? And there's no spawn y for policeB. Seemann?! 08:43, 14 September 2010 (UTC)

Oops, sorry. I forgot to add the "y" after simplifying the table. I find the trigger area coords arrangement odd but that was what I got when I compared the save file to the script file.--Spaceeinstein 13:46, 14 September 2010 (UTC)

Trigger zone structure type

Currently the type of a Trigger zone is set to dword. That would put the next offset to 0x04 not 0x08. Is the type two dwords or is there a buffer in between?