Difference between revisions of "0325"

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: [[START_CAR_FIRE]]
 
: [[START_CAR_FIRE]]
  
This creates a perpetual fire on the vehicle. The fire does not damage the vehicle and is mostly harmless to bystanders. It can be extinguished with the Firetruck's hose or a Fire Extinguisher, or removed using opcode [[02D1]]. While the vehicle is on fire, it does not take any damage from environmental fire.
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This creates a perpetual fire on the vehicle. The fire does not damage the vehicle and is harmful to the player depending on the vehicle type. Fires on cars don't seem to hurt, fires on bikes hurt, and fires on helicopters only hurt at the rear of them. Fires can be extinguished with the Firetruck's hose or a Fire Extinguisher, or removed using opcode [[02D1]]. While the vehicle is on fire, it does not take any damage from environmental fire.
  
 
== Keywords ==
 
== Keywords ==

Revision as of 05:03, 28 January 2015

GTA III Vice City San Andreas START_CAR_FIRE


Description

Creates a fire on the vehicle

Syntax

0325: [var] = create_car [car handle] fire

Parameter

[var]
Variable to store the handle of the fire
[car handle]
The handle of the vehicle

Native analog

START_CAR_FIRE

This creates a perpetual fire on the vehicle. The fire does not damage the vehicle and is harmful to the player depending on the vehicle type. Fires on cars don't seem to hurt, fires on bikes hurt, and fires on helicopters only hurt at the rear of them. Fires can be extinguished with the Firetruck's hose or a Fire Extinguisher, or removed using opcode 02D1. While the vehicle is on fire, it does not take any damage from environmental fire.

Keywords

create, start, fire, vehicle, car

See also

  • 0326, creates a fire on the character