Difference between revisions of "03E7"
Jump to navigation
Jump to search
(all named values, including dud ones) |
m |
||
Line 9: | Line 9: | ||
:: HUD object (see below) | :: HUD object (see below) | ||
− | This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It | + | This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It cannot be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing. |
{| class="wikitable" | {| class="wikitable" | ||
! Value || Enum || Notes | ! Value || Enum || Notes | ||
|- | |- | ||
− | | -1 || || disables flashing | + | | -1 || || disables all flashing |
|- | |- | ||
− | | <s>0</s> || <s>HUD_FLASH_WEAPON</s> || | + | | <s>0</s> || <s>HUD_FLASH_WEAPON</s> || |
|- | |- | ||
− | | <s>1</s> || <s>HUD_FLASH_CLOCK</s> || | + | | <s>1</s> || <s>HUD_FLASH_CLOCK</s> || |
|- | |- | ||
− | | <s>2</s> || <s>HUD_FLASH_SCORE</s> || | + | | <s>2</s> || <s>HUD_FLASH_SCORE</s> || |
|- | |- | ||
− | | 3 || HUD_FLASH_ARMOUR || armor | + | | 3 || HUD_FLASH_ARMOUR || flash only armor |
|- | |- | ||
− | | 4 || HUD_FLASH_HEALTH || health | + | | 4 || HUD_FLASH_HEALTH || flash only health |
|- | |- | ||
− | | <s>5</s> || <s>HUD_FLASH_WANTED</s> || | + | | <s>5</s> || <s>HUD_FLASH_WANTED</s> || |
|- | |- | ||
− | | <s>6</s> || <s>HUD_FLASH_ZONE_NAME</s> || | + | | <s>6</s> || <s>HUD_FLASH_ZONE_NAME</s> || |
|- | |- | ||
− | | <s>7</s> || <s>HUD_FLASH_CAR_NAME</s> || | + | | <s>7</s> || <s>HUD_FLASH_CAR_NAME</s> || |
|- | |- | ||
− | | 8 || HUD_FLASH_RADAR || radar | + | | 8 || HUD_FLASH_RADAR || flash only radar |
|- | |- | ||
− | | <s>9</s> || <s>HUD_FLASH_BLIP</s> || | + | | <s>9</s> || <s>HUD_FLASH_BLIP</s> || |
|- | |- | ||
− | | 10 || || breath bar (SA only) | + | | 10 || || flash only breath bar (SA only) |
|} | |} | ||
Revision as of 22:48, 29 December 2014
Description
- Flashes a HUD object
Syntax
- 03E7: flash_hud [int]
Parameter
- [int]
- HUD object (see below)
This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It cannot be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing.
Value | Enum | Notes |
---|---|---|
-1 | disables all flashing | |
3 | HUD_FLASH_ARMOUR | flash only armor |
4 | HUD_FLASH_HEALTH | flash only health |
8 | HUD_FLASH_RADAR | flash only radar |
10 | flash only breath bar (SA only) |
Keywords
flash, blink, hud, heads up display, object