Difference between revisions of "03E7"

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(all named values, including dud ones)
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:: HUD object (see below)
 
:: HUD object (see below)
  
This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It can't be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1.
+
This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It cannot be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
! Value || Enum || Notes
 
! Value || Enum || Notes
 
|-
 
|-
| -1 || || disables flashing
+
| -1 || || disables all flashing
 
|-
 
|-
| <s>0</s> || <s>HUD_FLASH_WEAPON</s> || no effect
+
| <s>0</s> || <s>HUD_FLASH_WEAPON</s> ||  
 
|-
 
|-
| <s>1</s> || <s>HUD_FLASH_CLOCK</s> || no effect
+
| <s>1</s> || <s>HUD_FLASH_CLOCK</s> ||  
 
|-
 
|-
| <s>2</s> || <s>HUD_FLASH_SCORE</s> || no effect
+
| <s>2</s> || <s>HUD_FLASH_SCORE</s> ||  
 
|-
 
|-
| 3 || HUD_FLASH_ARMOUR || armor
+
| 3 || HUD_FLASH_ARMOUR || flash only armor
 
|-
 
|-
| 4 || HUD_FLASH_HEALTH || health
+
| 4 || HUD_FLASH_HEALTH || flash only health
 
|-
 
|-
| <s>5</s> || <s>HUD_FLASH_WANTED</s> || no effect
+
| <s>5</s> || <s>HUD_FLASH_WANTED</s> ||  
 
|-
 
|-
| <s>6</s> || <s>HUD_FLASH_ZONE_NAME</s> || no effect
+
| <s>6</s> || <s>HUD_FLASH_ZONE_NAME</s> ||  
 
|-
 
|-
| <s>7</s> || <s>HUD_FLASH_CAR_NAME</s> || no effect
+
| <s>7</s> || <s>HUD_FLASH_CAR_NAME</s> ||  
 
|-
 
|-
| 8 || HUD_FLASH_RADAR || radar
+
| 8 || HUD_FLASH_RADAR || flash only radar
 
|-
 
|-
| <s>9</s> || <s>HUD_FLASH_BLIP</s> || no effect
+
| <s>9</s> || <s>HUD_FLASH_BLIP</s> ||  
 
|-
 
|-
| 10 || || breath bar (SA only)
+
| 10 || || flash only breath bar (SA only)
 
|}
 
|}
  

Revision as of 22:48, 29 December 2014

GTA III Vice City San Andreas FLASH_HUD_OBJECT


Description

Flashes a HUD object

Syntax

03E7: flash_hud [int]

Parameter

[int]
HUD object (see below)

This opcode flashes a HUD (heads-up display) object. The opcode can only flash one HUD object at a time. It cannot be combined to flash more than one HUD objects at the same time. Only three values have an effect in GTA III and Vice City and four in San Andreas. Any other values are treated similarly to value -1, which disables all flashing.

Value Enum Notes
-1 disables all flashing
0 HUD_FLASH_WEAPON
1 HUD_FLASH_CLOCK
2 HUD_FLASH_SCORE
3 HUD_FLASH_ARMOUR flash only armor
4 HUD_FLASH_HEALTH flash only health
5 HUD_FLASH_WANTED
6 HUD_FLASH_ZONE_NAME
7 HUD_FLASH_CAR_NAME
8 HUD_FLASH_RADAR flash only radar
9 HUD_FLASH_BLIP
10 flash only breath bar (SA only)

Keywords

flash, blink, hud, heads up display, object