Difference between revisions of "0003"
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− | {{ | + | {{Icon|trilogy}} '''SHAKE_CAM''' |
− | + | <hr /> | |
− | + | '''Description''' | |
− | + | : Shakes the in-game camera | |
− | + | '''Syntax''' | |
− | + | : 0003: shake_camera [''int''] | |
− | + | : Camera.Shake( [''int''] ) | |
+ | '''Parameter''' | ||
+ | : [''int''] | ||
+ | :: Intensity and duration of the shaking | ||
− | + | This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes. | |
− | |||
− | + | == Keywords == | |
+ | shake, jostle, cam, camera | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 03:29, 27 December 2014
Description
- Shakes the in-game camera
Syntax
- 0003: shake_camera [int]
- Camera.Shake( [int] )
Parameter
- [int]
- Intensity and duration of the shaking
This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes.
Keywords
shake, jostle, cam, camera