Difference between revisions of "LOCK CAR DOORS"
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(Created page with '{{Native |np=2 |p1t=pointer |p1d=car handle |p2t=integer |p2d=flag }} This sets the lock status of car doors. *1 - unlocked car *2 - locked car - the player and characters refuse…') |
(Added value 7, and a note on bit flags.) |
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Line 11: | Line 11: | ||
*3 - locked for the player, not locked for NPCs | *3 - locked for the player, not locked for NPCs | ||
*4 - locked, the player is stuck in the car | *4 - locked, the player is stuck in the car | ||
+ | *7 - locked, player can break in | ||
etc. | etc. | ||
+ | |||
+ | NOTE: These may actually be bit flags instead, and the descriptions above may be combinations of flags! |
Latest revision as of 10:25, 14 October 2012
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | pointer | car handle |
2. | integer | flag |
Return value: | ||
Type | Description | |
None |
This sets the lock status of car doors.
- 1 - unlocked car
- 2 - locked car - the player and characters refuses to enter the car
- 3 - locked for the player, not locked for NPCs
- 4 - locked, the player is stuck in the car
- 7 - locked, player can break in
etc.
NOTE: These may actually be bit flags instead, and the descriptions above may be combinations of flags!