Difference between revisions of "018E"

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{{OpCode
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{{Icon|3}} {{Icon|VC}} '''REMOVE_SOUND'''
| ini        = 018E=1, %1d%
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<hr />
| description = Stops a sound with a specific ID.
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<onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode|
| p1          = Sound ID handle
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'''Description'''
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
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: Removes the continuous looping sound effect
}}
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'''Syntax'''
 +
: 018E: stop_sound [''sound handle'']
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'''Parameter'''
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: [''sound handle'']
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:: The [[018D|handle of the sound]]
  
This opcode stops a sound with a specific ID.
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This opcode removes the continuous looping sound effect created by opcode [[018D]].
 +
}}</onlyinclude>
  
==Sanny Builder Example==
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== Keywords ==
<source lang="scm">018E: stop_sound 82@</source>
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stop, remove, sound, sfx
  
==Keywords==
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[[Category:OpCodes]]
stop, sound
 

Revision as of 05:51, 9 February 2012

GTA III Vice City REMOVE_SOUND


Description

Removes the continuous looping sound effect

Syntax

018E: stop_sound [sound handle]

Parameter

[sound handle]
The handle of the sound

This opcode removes the continuous looping sound effect created by opcode 018D.

Keywords

stop, remove, sound, sfx