Difference between revisions of "Function Memory Addresses (VC)"

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==Display==
 
==Display==
; 004A6510
+
{| {{prettytable}}
: <code>RenderEffects</code>
+
! Address || Name || Description
; 004A6190
+
|-
: <code>Render2DStuff</code>
+
| 004A6510 || <code>RenderEffects</code> ||
; 004A69D0
+
|-
: <code>LoadingScreen</code>
+
| 004A6190 || <code>Render2DStuff</code> ||
; 004A68A0
+
|-
: <code>LoadingIslandScreen</code>
+
| 004A69D0 || <code>LoadingScreen</code> ||
; 00557320
+
|-
: <code>CHud::Draw</code>
+
| 004A68A0 || <code>LoadingIslandScreen</code> ||
 +
|-
 +
| 00557320 || <code>CHud::Draw</code>
 +
|}
  
 
==CHeli==
 
==CHeli==
; 005AC50E
+
{| {{prettytable}}
: <code>CHeli::DrawCoronas (( CEntity* ))</code>
+
! Address || Name || Description
; 005acda0
+
|-
: <code>CHeli::Process (( void ))</code>
+
| 005AC50E || <code>CHeli::DrawCoronas (( CEntity* ))</code> ||
 +
|-
 +
| 005acda0 || <code>CHeli::Process (( void ))</code>
 +
|}
  
 
==Render==
 
==Render==
; 00574790
+
{| {{prettytable}}
: <code>CSpecialFX::Render</code>
+
! Address || Name || Description
; 0056CC40
+
|-
: <code>CShadows::RenderStoredShadows</code>
+
| 00574790 || <code>CSpecialFX::Render</code> ||
; 0056C690
+
|-
: <code>CShadows::RenderStaticShadows</code>
+
| 0056CC40 || <code>CShadows::RenderStoredShadows</code> ||
; 00567F20
+
|-
: <code>CRubbish::Render</code>
+
| 0056C690 || <code>CShadows::RenderStaticShadows</code> ||
; 005608C0
+
|-
: <code>CParticle::Render</code>
+
| 00567F20 || <code>CRubbish::Render</code> ||
; 005729F0
+
|-
: <code>CBulletTraces::Render</code>
+
| 005608C0 || <code>CParticle::Render</code> ||
; 00570DA0
+
|-
: <code>C3dMarker::RenderArrow</code>
+
| 005729F0 || <code>CBulletTraces::Render</code> ||
; 00570BA0
+
|-
: <code>C3dMarker::Render</code>
+
| 00570DA0 || <code>C3dMarker::RenderArrow</code> ||
; 00543500
+
|-
: <code>CCoronas::Render</code>
+
| 00570BA0 || <code>C3dMarker::Render</code> ||
 +
|-
 +
| 00543500 || <code>CCoronas::Render</code>
 +
|}
  
 
==Mission Script==
 
==Mission Script==
; 00451010
+
{| {{prettytable}}
: <code>COpcode::GetParameters</code>
+
! Address || Name || Description
 +
|-
 +
| 00451010 || <code>COpcode::GetParameters</code>
 +
|}
  
 
==No Category==
 
==No Category==
; 00441F70
+
{| {{prettytable}}
: <code>DeactivateSlowMotion</code>
+
! Address || Name || Description
; 005D5170
+
|-
: <code>CWeaponInfo:GetFireType</code>
+
| 00441F70 || <code>DeactivateSlowMotion</code> ||
; 00541570
+
|-
: <code>CRGBA::CRGBA</code>
+
| 005D5170 || <code>CWeaponInfo:GetFireType</code> ||
; 005F9EE0
+
|-
: <code>CMusicManager::DisplayRadioStationName</code>
+
| 00541570 || <code>CRGBA::CRGBA</code> ||
; 00487200
+
|-
: <code>CDebug::DebugDisplayTextBuffer</code>
+
| 005F9EE0 || <code>CMusicManager::DisplayRadioStationName</code> ||
; 0042A650
+
|-
: <code>CDarkel::Update</code>
+
| 00487200 || <code>CDebug::DebugDisplayTextBuffer</code> ||
; 00429FD0
+
|-
: <code>CDarkel::ReadStatus</code>
+
| 0042A650 || <code>CDarkel::Update</code> ||
; 0042A7A0
+
|-
: <code>CDarkel::Init</code>
+
| 00429FD0 || <code>CDarkel::ReadStatus</code> ||
; 00429FC0
+
|-
: <code>CDarkel::FrenzyOnGoing</code>
+
| 0042A7A0 || <code>CDarkel::Init</code> ||
; 00429FE0
+
|-
: <code>CDarkel::DrawMessages</code>
+
| 00429FC0 || <code>CDarkel::FrenzyOnGoing</code> ||
; 0046FC1C
+
|-
: <code>CCamera::DrawBordersForWideScreen</code>
+
| 00429FE0 || <code>CDarkel::DrawMessages</code> ||
; 00552500
+
|-
: <code>AsciiToUnicode</code>
+
| 0046FC1C || <code>CCamera::DrawBordersForWideScreen</code> ||
; 00466AD0
+
|-
: <code>CAccidentManager::CountActiveAccidents ((void))</code>
+
| 00552500 || <code>AsciiToUnicode</code> ||
; 00466AF0
+
|-
: <code>CAccidentManager::FindNearestAccident (( float,float,float,float *))</code>
+
| 00466AD0 || <code>CAccidentManager::CountActiveAccidents ((void))</code> ||
; 00401010
+
|-
: <code>CAnimBlendAssocGroup::CopyAnimation (( uint ))</code>
+
| 00466AF0 || <code>CAccidentManager::FindNearestAccident (( float,float,float,float *))</code> ||
; 00401190
+
|-
: <code>CAnimBlendAssocGroup::GetAnimation ((char const *))</code>
+
| 00401010 || <code>CAnimBlendAssocGroup::CopyAnimation (( uint ))</code> ||
; 00401180
+
|-
: <code>CAnimBlendAssocGroup::GetAnimation (( uint ))</code>
+
| 00401190 || <code>CAnimBlendAssocGroup::GetAnimation ((char const *))</code> ||
; 00401770
+
|-
: <code>CAnimBlendAssociation::SetCurrentTime ((float))</code>
+
| 00401180 || <code>CAnimBlendAssocGroup::GetAnimation (( uint ))</code> ||
; 004016C0
+
|-
: <code>CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
+
| 00401770 || <code>CAnimBlendAssociation::SetCurrentTime ((float))</code> ||
; 004016A0
+
|-
: <code>CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code>
+
| 004016C0 || <code>CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code> ||
; 00401700
+
|-
: <code>CAnimBlendAssociation::Start ((float))</code>
+
| 004016A0 || <code>CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))</code> ||
; 00401740
+
|-
: <code>CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))</code>
+
| 00401700 || <code>CAnimBlendAssociation::Start ((float))</code> ||
; 004058B0
+
|-
: <code>CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))</code>
+
| 00401740 || <code>CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))</code> ||
; 00405640
+
|-
: <code>CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))</code>
+
| 004058B0 || <code>CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))</code> ||
; 00405960
+
|-
: <code>CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))</code>
+
| 00405640 || <code>CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))</code> ||
; 00405990
+
|-
: <code>CAnimManager::GetAnimation ((char const *, CAnimBlock *))</code>
+
| 00405960 || <code>CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))</code> ||
; 006857B0
+
|-
: <code>CAnimManager::ms_aAnimAssocDefinitions (void)</code>
+
| 00405990 || <code>CAnimManager::GetAnimation ((char const *, CAnimBlock *))</code> ||
; 00418CA0
+
|-
: <code>CAutoPilot::RemoveOnePathNode ((void))</code>
+
| 006857B0 || <code>CAnimManager::ms_aAnimAssocDefinitions (void)</code> ||
; 0059E620
+
|-
: <code>CAutomobile::CAutomobile (( int,uchar ))</code>
+
| 00418CA0 || <code>CAutoPilot::RemoveOnePathNode ((void))</code> ||
; 0059D1F0
+
|-
: <code>CAutomobile::GetComponentWorldPosition (( int,CVector &))</code>
+
| 0059E620 || <code>CAutomobile::CAutomobile (( int,uchar ))</code> ||
; 0059D260
+
|-
: <code>CAutomobile::HydraulicControl ((void))</code>
+
| 0059D1F0 || <code>CAutomobile::GetComponentWorldPosition (( int,CVector &))</code> ||
; 0059D1D0
+
|-
: <code>CAutomobile::IsComponentPresent (( int ))</code>
+
| 0059D260 || <code>CAutomobile::HydraulicControl ((void))</code> ||
; 0059CF50
+
|-
: <code>CAutomobile::OpenDoor (( int,eDoors,float ))</code>
+
| 0059D1D0 || <code>CAutomobile::IsComponentPresent (( int ))</code> ||
; 0059D100
+
|-
: <code>CAutomobile::SetComponentRotation (( int,float,float,float ))</code>
+
| 0059CF50 || <code>CAutomobile::OpenDoor (( int,eDoors,float ))</code> ||
; 0059E590
+
|-
: <code>CAutomobile::SetModelIndex (( uint ))</code>
+
| 0059D100 || <code>CAutomobile::SetComponentRotation (( int,float,float,float ))</code> ||
; 0059E2B0
+
|-
: <code>CAutomobile::SetupSuspensionLines ((void))</code>
+
| 0059E590 || <code>CAutomobile::SetModelIndex (( uint ))</code> ||
; 0059E600
+
|-
: <code>CAutomobile::~CAutomobile ((void))</code>
+
| 0059E2B0 || <code>CAutomobile::SetupSuspensionLines ((void))</code> ||
; 005C48C0
+
|-
: <code>CBulletInfo::Initialise ((void))</code>
+
| 0059E600 || <code>CAutomobile::~CAutomobile ((void))</code> ||
; 005C48A0
+
|-
: <code>CBulletInfo::Shutdown ((void))</code>
+
| 005C48C0 || <code>CBulletInfo::Initialise ((void))</code> ||
; 005C3DE0
+
|-
: <code>CBulletInfo::Update ((void))</code>
+
| 005C48A0 || <code>CBulletInfo::Shutdown ((void))</code> ||
; 00419B90
+
|-
: <code>CCarAI::AddAmbulanceOccupants (( CAutomobile *))</code>
+
| 005C3DE0 || <code>CBulletInfo::Update ((void))</code> ||
; 00419B70
+
|-
: <code>CCarAI::AddFiretruckOccupants (( CAutomobile *))</code>
+
| 00419B90 || <code>CCarAI::AddAmbulanceOccupants (( CAutomobile *))</code> ||
; 0041D300
+
|-
: <code>CCarCtrl::ClearInterestingVehicleList ((void))</code>
+
| 00419B70 || <code>CCarAI::AddFiretruckOccupants (( CAutomobile *))</code> ||
; 0041CC20
+
|-
: <code>CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))</code>
+
| 0041D300 || <code>CCarCtrl::ClearInterestingVehicleList ((void))</code> ||
; 0041C940
+
|-
: <code>CCarCtrl::GenerateEmergencyServicesCar ((void))</code>
+
| 0041CC20 || <code>CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))</code> ||
; 0041C460
+
|-
: <code>CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))</code>
+
| 0041C940 || <code>CCarCtrl::GenerateEmergencyServicesCar ((void))</code> ||
; 0041D350
+
|-
: <code>CCarCtrl::IsThisVehicleInteresting (( CVehicle *))</code>
+
| 0041C460 || <code>CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))</code> ||
; 0041D000
+
|-
: <code>CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))</code>
+
| 0041D350 || <code>CCarCtrl::IsThisVehicleInteresting (( CVehicle *))</code> ||
; 0041CEB0
+
|-
: <code>CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))</code>
+
| 0041D000 || <code>CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))</code> ||
; 0041C2F0
+
|-
: <code>CCarCtrl::MapCouldMoveInThisArea (( float,float ))</code>
+
| 0041CEB0 || <code>CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))</code> ||
; 0041D370
+
|-
: <code>CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))</code>
+
| 0041C2F0 || <code>CCarCtrl::MapCouldMoveInThisArea (( float,float ))</code> ||
; 0041D320
+
|-
: <code>CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))</code>
+
| 0041D370 || <code>CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))</code> ||
; 0041D2D0
+
|-
: <code>CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))</code>
+
| 0041D320 || <code>CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))</code> ||
; 0041C350
+
|-
: <code>CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))</code>
+
| 0041D2D0 || <code>CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))</code> ||
; 005A9810
+
|-
: <code>CDamageManager::GetDoorStatus (( int ))</code>
+
| 0041C350 || <code>CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))</code> ||
; 005A9820
+
|-
: <code>CDamageManager::SetDoorStatus (( int,uint ))</code>
+
| 005A9810 || <code>CDamageManager::GetDoorStatus (( int ))</code> ||
; 005A9A10
+
|-
: <code>CDoor::IsClosed ((void))</code>
+
| 005A9820 || <code>CDamageManager::SetDoorStatus (( int,uint ))</code> ||
; 005A9B50
+
|-
: <code>CDoor::Open ((float))</code>
+
| 005A9A10 || <code>CDoor::IsClosed ((void))</code> ||
; 005A9AB0
+
|-
: <code>CDoor::RetAngleWhenClosed ((void))</code>
+
| 005A9B50 || <code>CDoor::Open ((float))</code> ||
; 00487D10
+
|-
: <code>CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))</code>
+
| 005A9AB0 || <code>CDoor::RetAngleWhenClosed ((void))</code> ||
; 004C6AC0
+
|-
: <code>CEntity::RegisterReference (( CEntity **))</code>
+
| 00487D10 || <code>CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))</code> ||
; 004898B0
+
|-
: <code>CEntity::SetModelIndex (( uint ))</code>
+
| 004C6AC0 || <code>CEntity::RegisterReference (( CEntity **))</code> ||
; 005C5720
+
|-
: <code>CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))</code>
+
| 004898B0 || <code>CEntity::SetModelIndex (( uint ))</code> ||
; 005C6900
+
|-
: <code>CExplosion::Initialise ((void))</code>
+
| 005C5720 || <code>CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))</code> ||
; 005C6820
+
|-
: <code>CExplosion::Shutdown ((void))</code>
+
| 005C6900 || <code>CExplosion::Initialise ((void))</code> ||
; 005C4BA0
+
|-
: <code>CExplosion::Update ((void))</code>
+
| 005C6820 || <code>CExplosion::Shutdown ((void))</code> ||
; 0048DFB0
+
|-
: <code>CFileMgr::LoadFile ((char const *, uchar *, int ))</code>
+
| 005C4BA0 || <code>CExplosion::Update ((void))</code> ||
; 0048E030
+
|-
: <code>CFileMgr::SetDir ((char const *))</code>
+
| 0048DFB0 || <code>CFileMgr::LoadFile ((char const *, uchar *, int ))</code> ||
; 0048E5D0
+
|-
: <code>CFire::Extinguish ((void))</code>
+
| 0048E030 || <code>CFileMgr::SetDir ((char const *))</code> ||
; 0048F170
+
|-
: <code>CFireManager::FindNearestFire (( CVector,float *))</code>
+
| 0048E5D0 || <code>CFire::Extinguish ((void))</code> ||
; 0053A6F0
+
|-
: <code>CGangs::GetGangPedModelOverride ((short))</code>
+
| 0048F170 || <code>CFireManager::FindNearestFire (( CVector,float *))</code> ||
; 004DFB00
+
|-
: <code>CMatrix::CMatrix (( RwMatrix *, bool ))</code>
+
| 0053A6F0 || <code>CGangs::GetGangPedModelOverride ((short))</code> ||
; 004DF240
+
|-
: <code>CMatrix::SetRotate (( float,float,float ))</code>
+
| 004DFB00 || <code>CMatrix::CMatrix (( RwMatrix *, bool ))</code> ||
; 004DF4F0
+
|-
: <code>CMatrix::SetRotateX ((float))</code>
+
| 004DF240 || <code>CMatrix::SetRotate (( float,float,float ))</code> ||
; 004DF450
+
|-
: <code>CMatrix::SetRotateY ((float))</code>
+
| 004DF4F0 || <code>CMatrix::SetRotateX ((float))</code> ||
; 004DF3B0
+
|-
: <code>CMatrix::SetRotateZ ((float))</code>
+
| 004DF450 || <code>CMatrix::SetRotateY ((float))</code> ||
; 004DF8F0
+
|-
: <code>CMatrix::UpdateRW ((void))</code>
+
| 004DF3B0 || <code>CMatrix::SetRotateZ ((float))</code> ||
; 004DFAE0
+
|-
: <code>CMatrix::~CMatrix ((void))</code>
+
| 004DF8F0 || <code>CMatrix::UpdateRW ((void))</code> ||
; 004AAA60
+
|-
: <code>CPad::GetCarGunFired ((void))</code>
+
| 004DFAE0 || <code>CMatrix::~CMatrix ((void))</code> ||
; 004AAC90
+
|-
: <code>CPad::GetLookLeft ((void))</code>
+
| 004AAA60 || <code>CPad::GetCarGunFired ((void))</code> ||
; 004AAC60
+
|-
: <code>CPad::GetLookRight ((void))</code>
+
| 004AAC90 || <code>CPad::GetLookLeft ((void))</code> ||
; 004AB060
+
|-
: <code>CPad::GetPad (( int ))</code>
+
| 004AAC60 || <code>CPad::GetLookRight ((void))</code> ||
; 00439070
+
|-
: <code>CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))</code>
+
| 004AB060 || <code>CPad::GetPad (( int ))</code> ||
; 00436E40
+
|-
: <code>CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))</code>
+
| 00439070 || <code>CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))</code> ||
; 004382B0
+
|-
: <code>CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))</code>
+
| 00436E40 || <code>CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))</code> ||
; 00438F90
+
|-
: <code>CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))</code>
+
| 004382B0 || <code>CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))</code> ||
; 0050D4B0
+
|-
: <code>CPed::BuildPedLists ((void))</code>
+
| 00438F90 || <code>CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))</code> ||
; 0050DC20
+
|-
: <code>CPed::CPed (( uint ))</code>
+
| 0050D4B0 || <code>CPed::BuildPedLists ((void))</code> ||
; 004F4950
+
|-
: <code>CPed::CheckForExplosions ((CVector2D &))</code>
+
| 0050DC20 || <code>CPed::CPed (( uint ))</code> ||
; 0050B4A0
+
|-
: <code>CPed::ClearAimFlag ((void))</code>
+
| 004F4950 || <code>CPed::CheckForExplosions ((CVector2D &))</code> ||
; 0050B9C0
+
|-
: <code>CPed::ClearLookFlag ((void))</code>
+
| 0050B4A0 || <code>CPed::ClearAimFlag ((void))</code> ||
; 00521720
+
|-
: <code>CPed::ClearObjective ((void))</code>
+
| 0050B9C0 || <code>CPed::ClearLookFlag ((void))</code> ||
; 00517BA0
+
|-
: <code>CPed::EnterCar ((void))</code>
+
| 00521720 || <code>CPed::ClearObjective ((void))</code> ||
; 005164D0
+
|-
: <code>CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))</code>
+
| 00517BA0 || <code>CPed::EnterCar ((void))</code> ||
; 0050D9F0
+
|-
: <code>CPed::Initialise ((void))</code>
+
| 005164D0 || <code>CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))</code> ||
; 005C84D0
+
|-
: <code>CPed::IsPedDoingDriveByShooting ((void))</code>
+
| 0050D9F0 || <code>CPed::Initialise ((void))</code> ||
; 004F4930
+
|-
: <code>CPed::IsPlayer (const(void))</code>
+
| 005C84D0 || <code>CPed::IsPedDoingDriveByShooting ((void))</code> ||
; 00518AD0
+
|-
: <code>CPed::LineUpPedWithCar (( uint ))</code>
+
| 004F4930 || <code>CPed::IsPlayer (const(void))</code> ||
; 00527570
+
|-
: <code>CPed::LoadFightData ((void))</code>
+
| 00518AD0 || <code>CPed::LineUpPedWithCar (( uint ))</code> ||
; 0050B700
+
|-
: <code>CPed::MoveHeadToLook ((void))</code>
+
| 00527570 || <code>CPed::LoadFightData ((void))</code> ||
; 0050D360
+
|-
: <code>CPed::OurPedCanSeeThisOne (( CEntity *))</code>
+
| 0050B700 || <code>CPed::MoveHeadToLook ((void))</code> ||
; 005179D0
+
|-
: <code>CPed::QuitEnteringCar ((void))</code>
+
| 0050D360 || <code>CPed::OurPedCanSeeThisOne (( CEntity *))</code> ||
; 0050CCF0
+
|-
: <code>CPed::RestartNonPartialAnims ((void))</code>
+
| 005179D0 || <code>CPed::QuitEnteringCar ((void))</code> ||
; 004F17D0
+
|-
: <code>CPed::RestoreHeadingRate ((void))</code>
+
| 0050CCF0 || <code>CPed::RestartNonPartialAnims ((void))</code> ||
; 0050C600
+
|-
: <code>CPed::RestorePreviousState ((void))</code>
+
| 004F17D0 || <code>CPed::RestoreHeadingRate ((void))</code> ||
; 0050BE00
+
|-
: <code>CPed::ScanForThreats ((void))</code>
+
| 0050C600 || <code>CPed::RestorePreviousState ((void))</code> ||
; 0050B510
+
|-
: <code>CPed::SetAimFlag (( CEntity *))</code>
+
| 0050BE00 || <code>CPed::ScanForThreats ((void))</code> ||
; 0050B5B0
+
|-
: <code>CPed::SetAimFlag ((float))</code>
+
| 0050B510 || <code>CPed::SetAimFlag (( CEntity *))</code> ||
; 005155E0
+
|-
: <code>CPed::SetAnimOffsetForEnterOrExitVehicle ((void))</code>
+
| 0050B5B0 || <code>CPed::SetAimFlag ((float))</code> ||
; 004F65C0
+
|-
: <code>CPed::SetDie (( AnimationId,float,float ))</code>
+
| 005155E0 || <code>CPed::SetAnimOffsetForEnterOrExitVehicle ((void))</code> ||
; 004F6A20
+
|-
: <code>CPed::SetEvasiveDive (( CPhysical *, uchar ))</code>
+
| 004F65C0 || <code>CPed::SetDie (( AnimationId,float,float ))</code> ||
; 0050BB70
+
|-
: <code>CPed::SetLookFlag (( CEntity *, bool ))</code>
+
| 004F6A20 || <code>CPed::SetEvasiveDive (( CPhysical *, uchar ))</code> ||
; 0050D900
+
|-
: <code>CPed::SetModelIndex (( uint ))</code>
+
| 0050BB70 || <code>CPed::SetLookFlag (( CEntity *, bool ))</code> ||
; 0050CD50
+
|-
: <code>CPed::SetMoveAnim ((void))</code>
+
| 0050D900 || <code>CPed::SetModelIndex (( uint ))</code> ||
; 0050D110
+
|-
: <code>CPed::SetMoveState (( eMoveState ))</code>
+
| 0050CD50 || <code>CPed::SetMoveAnim ((void))</code> ||
; 0050D8E0
+
|-
: <code>CPed::SetPedStats (( ePedStats ))</code>
+
| 0050D110 || <code>CPed::SetMoveState (( eMoveState ))</code> ||
; 0050CC40
+
|-
: <code>CPed::SetStoredState ((void))</code>
+
| 0050D8E0 || <code>CPed::SetPedStats (( ePedStats ))</code> ||
; 004F28A0
+
|-
: <code>CPed::SetWaitState (( eWaitState,void *))</code>
+
| 0050CC40 || <code>CPed::SetStoredState ((void))</code> ||
; 0050D120
+
|-
: <code>CPed::SortPeds (( CPed **, int,int ))</code>
+
| 004F28A0 || <code>CPed::SetWaitState (( eWaitState,void *))</code> ||
; 0050CD20
+
|-
: <code>CPed::StopNonPartialAnims ((void))</code>
+
| 0050D120 || <code>CPed::SortPeds (( CPed **, int,int ))</code> ||
; 004F18A0
+
|-
: <code>CPed::Wait ((void))</code>
+
| 0050CD20 || <code>CPed::StopNonPartialAnims ((void))</code> ||
; 0050DA70
+
|-
: <code>CPed::~CPed ((void))</code>
+
| 004F18A0 || <code>CPed::Wait ((void))</code> ||
; 0052FA10
+
|-
: <code>CPedIK::CPedIK (( CPed *))</code>
+
| 0050DA70 || <code>CPed::~CPed ((void))</code> ||
; 00530F00
+
|-
: <code>CPedType::Initialise ((void))</code>
+
| 0052FA10 || <code>CPedIK::CPedIK (( CPed *))</code> ||
; 004BAE90
+
|-
: <code>CPhysical::AddToMovingList ((void))</code>
+
| 00530F00 || <code>CPedType::Initialise ((void))</code> ||
; 004BACC0
+
|-
: <code>CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))</code>
+
| 004BAE90 || <code>CPhysical::AddToMovingList ((void))</code> ||
; 004BB650
+
|-
: <code>CPhysical::CPhysical ((void))</code>
+
| 004BACC0 || <code>CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))</code> ||
; 004BB630
+
|-
: <code>CPhysical::~CPhysical ((void))</code>
+
| 004BB650 || <code>CPhysical::CPhysical ((void))</code> ||
; 005371B0
+
|-
: <code>CPlayerPed::ReApplyMoveAnims ((void))</code>
+
| 004BB630 || <code>CPhysical::~CPhysical ((void))</code> ||
; 00536620
+
|-
: <code>CPlayerPed::SetRealMoveAnim ((void))</code>
+
| 005371B0 || <code>CPlayerPed::ReApplyMoveAnims ((void))</code> ||
; 00532070
+
|-
: <code>CPlayerPed::SetWantedLevelNoDrop (( int ))</code>
+
| 00536620 || <code>CPlayerPed::SetRealMoveAnim ((void))</code> ||
; 004C1350
+
|-
: <code>CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))</code>
+
| 00532070 || <code>CPlayerPed::SetWantedLevelNoDrop (( int ))</code> ||
; 004C03D0
+
|-
: <code>CPool_10CColModels_10CColModels_::Flush((void))</code>
+
| 004C1350 || <code>CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))</code> ||
; 004A7560
+
|-
: <code>CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))</code>
+
| 004C03D0 || <code>CPool_10CColModels_10CColModels_::Flush((void))</code> ||
; 004C03C0
+
|-
: <code>CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))</code>
+
| 004A7560 || <code>CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))</code> ||
; 004C0DD0
+
|-
: <code>CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))</code>
+
| 004C03C0 || <code>CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))</code> ||
; 004C0510
+
|-
: <code>CPool_10CTreadable_10CTreadable_::Flush((void))</code>
+
| 004C0DD0 || <code>CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))</code> ||
; 004A74A0
+
|-
: <code>CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))</code>
+
| 004C0510 || <code>CPool_10CTreadable_10CTreadable_::Flush((void))</code> ||
; 004C0500
+
|-
: <code>CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))</code>
+
| 004A74A0 || <code>CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))</code> ||
; 004C0850
+
|-
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))</code>
+
| 004C0500 || <code>CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))</code> ||
; 004C0650
+
|-
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))</code>
+
| 004C0850 || <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))</code> ||
; 004A7410
+
|-
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))</code>
+
| 004C0650 || <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))</code> ||
; 004C0640
+
|-
: <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))</code>
+
| 004A7410 || <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))</code> ||
; 004C11F0
+
|-
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))</code>
+
| 004C0640 || <code>CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))</code> ||
; 004C0420
+
|-
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))</code>
+
| 004C11F0 || <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))</code> ||
; 004A7530
+
|-
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))</code>
+
| 004C0420 || <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))</code> ||
; 004C0410
+
|-
: <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))</code>
+
| 004A7530 || <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))</code> ||
; 004C09B0
+
|-
: <code>CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))</code>
+
| 004C0410 || <code>CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))</code> ||
; 004C0600
+
|-
: <code>CPool_4CPed_10CPlayerPed_::Flush((void))</code>
+
| 004C09B0 || <code>CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))</code> ||
; 00451CF0
+
|-
: <code>CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))</code>
+
| 004C0600 || <code>CPool_4CPed_10CPlayerPed_::Flush((void))</code> ||
; 004A7440
+
|-
: <code>CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))</code>
+
| 00451CF0 || <code>CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))</code> ||
; 004C05F0
+
|-
: <code>CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))</code>
+
| 004A7440 || <code>CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))</code> ||
; 004C1090
+
|-
: <code>CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))</code>
+
| 004C05F0 || <code>CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))</code> ||
; 004C0470
+
|-
: <code>CPool_6CDummy_9CDummyPed_::Flush((void))</code>
+
| 004C1090 || <code>CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))</code> ||
; 004A7500
+
|-
: <code>CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))</code>
+
| 004C0470 || <code>CPool_6CDummy_9CDummyPed_::Flush((void))</code> ||
; 004C0460
+
|-
: <code>CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))</code>
+
| 004A7500 || <code>CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))</code> ||
; 004C0F30
+
|-
: <code>CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))</code>
+
| 004C0460 || <code>CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))</code> ||
; 004C04C0
+
|-
: <code>CPool_7CObject_13CCutsceneHead_::Flush((void))</code>
+
| 004C0F30 || <code>CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))</code> ||
; 004A74D0
+
|-
: <code>CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))</code>
+
| 004C04C0 || <code>CPool_7CObject_13CCutsceneHead_::Flush((void))</code> ||
; 004C04B0
+
|-
: <code>CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))</code>
+
| 004A74D0 || <code>CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))</code> ||
; 004C06E0
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))</code>
+
| 004C04B0 || <code>CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))</code> ||
; 004C1530
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))</code>
+
| 004C06E0 || <code>CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))</code> ||
; 004C06A0
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::Flush((void))</code>
+
| 004C1530 || <code>CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))</code> ||
; 004A73E0
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))</code>
+
| 004C06A0 || <code>CPool_8CPtrNode_8CPtrNode_::Flush((void))</code> ||
; 004C1560
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::New((void))</code>
+
| 004A73E0 || <code>CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))</code> ||
; 004C0690
+
|-
: <code>CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))</code>
+
| 004C1560 || <code>CPool_8CPtrNode_8CPtrNode_::New((void))</code> ||
; 004C0C70
+
|-
: <code>CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))</code>
+
| 004C0690 || <code>CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))</code> ||
; 004C0560
+
|-
: <code>CPool_9CBuilding_9CBuilding_::Flush((void))</code>
+
| 004C0C70 || <code>CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))</code> ||
; 004A7470
+
|-
: <code>CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))</code>
+
| 004C0560 || <code>CPool_9CBuilding_9CBuilding_::Flush((void))</code> ||
; 004C0550
+
|-
: <code>CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))</code>
+
| 004A7470 || <code>CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))</code> ||
; 004C0040
+
|-
: <code>CPools::CheckPoolsEmpty ((void))</code>
+
| 004C0550 || <code>CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))</code> ||
; 004BFF80
+
|-
: <code>CPools::GetObject (( int ))</code>
+
| 004C0040 || <code>CPools::CheckPoolsEmpty ((void))</code> ||
; 004BFFA0
+
|-
: <code>CPools::GetObjectRef (( CObject *))</code>
+
| 004BFF80 || <code>CPools::GetObject (( int ))</code> ||
; 004C0000
+
|-
: <code>CPools::GetPed (( int ))</code>
+
| 004BFFA0 || <code>CPools::GetObjectRef (( CObject *))</code> ||
; 004C0020
+
|-
: <code>CPools::GetPedRef (( CPed *))</code>
+
| 004C0000 || <code>CPools::GetPed (( int ))</code> ||
; 004BFFC0
+
|-
: <code>CPools::GetVehicle (( int ))</code>
+
| 004C0020 || <code>CPools::GetPedRef (( CPed *))</code> ||
; 004BFFE0
+
|-
: <code>CPools::GetVehicleRef (( CVehicle *))</code>
+
| 004BFFC0 || <code>CPools::GetVehicle (( int ))</code> ||
; 004C0070
+
|-
: <code>CPools::ShutDown ((void))</code>
+
| 004BFFE0 || <code>CPools::GetVehicleRef (( CVehicle *))</code> ||
; 0053A8A0
+
|-
: <code>CPopulation::AddPedInCar (( CVehicle *, int ))</code>
+
| 004C0070 || <code>CPools::ShutDown ((void))</code> ||
; 0053A720
+
|-
: <code>CPopulation::UpdatePedCount (( ePedType,uchar ))</code>
+
| 0053A8A0 || <code>CPopulation::AddPedInCar (( CVehicle *, int ))</code> ||
; 005C7C30
+
|-
: <code>CProjectileInfo::Initialise ((void))</code>
+
| 0053A720 || <code>CPopulation::UpdatePedCount (( ePedType,uchar ))</code> ||
; 005C7C10
+
|-
: <code>CProjectileInfo::Shutdown ((void))</code>
+
| 005C7C30 || <code>CProjectileInfo::Initialise ((void))</code> ||
; 005C6A20
+
|-
: <code>CProjectileInfo::Update ((void))</code>
+
| 005C7C10 || <code>CProjectileInfo::Shutdown ((void))</code> ||
; 004C14B0
+
|-
: <code>CPtrList::Flush ((void))</code>
+
| 005C6A20 || <code>CProjectileInfo::Update ((void))</code> ||
; 004C1500
+
|-
: <code>CPtrNode::__dl ((void *))</code>
+
| 004C14B0 || <code>CPtrList::Flush ((void))</code> ||
; 004C1520
+
|-
: <code>CPtrNode::__nw (( uint ))</code>
+
| 004C1500 || <code>CPtrNode::__dl ((void *))</code> ||
; 004C3A70
+
|-
: <code>CRadar::ClearBlipForEntity (( eBlipType,int ))</code>
+
| 004C1520 || <code>CPtrNode::__nw (( uint ))</code> ||
; 0044FD70
+
|-
: <code>CRunningScript::Process((void))</code>
+
| 004C3A70 || <code>CRadar::ClearBlipForEntity (( eBlipType,int ))</code> ||
; 0044B400
+
|-
: <code>CRunningScript::ProcessCommands0To99((int))</code>
+
| 0044FD70 || <code>CRunningScript::Process((void))</code> ||
; 006084C0
+
|-
: <code>CRunningScript::ProcessCommands1000To1099((int))</code>
+
| 0044B400 || <code>CRunningScript::ProcessCommands0To99((int))</code> ||
; 00606730
+
|-
: <code>CRunningScript::ProcessCommands1100To1199((int))</code>
+
| 006084C0 || <code>CRunningScript::ProcessCommands1000To1099((int))</code> ||
; 00630650
+
|-
: <code>CRunningScript::ProcessCommands1200To1299((int))</code>
+
| 00606730 || <code>CRunningScript::ProcessCommands1100To1199((int))</code> ||
; 0062E940
+
|-
: <code>CRunningScript::ProcessCommands1300To1399((int))</code>
+
| 00630650 || <code>CRunningScript::ProcessCommands1200To1299((int))</code> ||
; 00637600
+
|-
: <code>CRunningScript::ProcessCommands1400To1499((int))</code>
+
| 0062E940 || <code>CRunningScript::ProcessCommands1300To1399((int))</code> ||
; 00444BE0
+
|-
: <code>CRunningScript::ProcessCommands200To299((int))</code>
+
| 00637600 || <code>CRunningScript::ProcessCommands1400To1499((int))</code> ||
; 00453670
+
|-
: <code>CRunningScript::ProcessCommands300To399((int))</code>
+
| 00444BE0 || <code>CRunningScript::ProcessCommands200To299((int))</code> ||
; 00451F90
+
|-
: <code>CRunningScript::ProcessCommands400To499((int))</code>
+
| 00453670 || <code>CRunningScript::ProcessCommands300To399((int))</code> ||
; 00457580
+
|-
: <code>CRunningScript::ProcessCommands500To599((int))</code>
+
| 00451F90 || <code>CRunningScript::ProcessCommands400To499((int))</code> ||
; 00456E20
+
|-
: <code>CRunningScript::ProcessCommands600To699((int))</code>
+
| 00457580 || <code>CRunningScript::ProcessCommands500To599((int))</code> ||
; 00455030
+
|-
: <code>CRunningScript::ProcessCommands700To799((int))</code>
+
| 00456E20 || <code>CRunningScript::ProcessCommands600To699((int))</code> ||
; 0045B220
+
|-
: <code>CRunningScript::ProcessCommands800To899((int))</code>
+
| 00455030 || <code>CRunningScript::ProcessCommands700To799((int))</code> ||
; 00458EC0
+
|-
: <code>CRunningScript::ProcessCommands900To999((int))</code>
+
| 0045B220 || <code>CRunningScript::ProcessCommands800To899((int))</code> ||
; 0044FBE0
+
|-
: <code>CRunningScript::ProcessOneCommand((void))</code>
+
| 00458EC0 || <code>CRunningScript::ProcessCommands900To999((int))</code> ||
; 005C83B0
+
|-
: <code>CShotInfo::Initialise ((void))</code>
+
| 0044FBE0 || <code>CRunningScript::ProcessOneCommand((void))</code> ||
; 005C8390
+
|-
: <code>CShotInfo::Shutdown ((void))</code>
+
| 005C83B0 || <code>CShotInfo::Initialise ((void))</code> ||
; 005C7E60
+
|-
: <code>CShotInfo::Update ((void))</code>
+
| 005C8390 || <code>CShotInfo::Shutdown ((void))</code> ||
; 005778B0
+
|-
: <code>CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))</code>
+
| 005C7E60 || <code>CShotInfo::Update ((void))</code> ||
; 00576690
+
|-
: <code>CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))</code>
+
| 005778B0 || <code>CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))</code> ||
; 0040E310
+
|-
: <code>CStreaming::RequestModel (( int,int ))</code>
+
| 00576690 || <code>CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))</code> ||
; 0040AEA0
+
|-
: <code>CStreaming::SetModelIsDeletable (( int ))</code>
+
| 0040E310 || <code>CStreaming::RequestModel (( int,int ))</code> ||
; 004DC500
+
|-
: <code>CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))</code>
+
| 0040AEA0 || <code>CStreaming::SetModelIsDeletable (( int ))</code> ||
; 005B8E60
+
|-
: <code>CVehicle::AddPassenger (( CPed *))</code>
+
| 004DC500 || <code>CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))</code> ||
; 005B8D50
+
|-
: <code>CVehicle::AddPassenger (( CPed *, uchar ))</code>
+
| 005B8E60 || <code>CVehicle::AddPassenger (( CPed *))</code> ||
; 005BAC10
+
|-
: <code>CVehicle::CVehicle (( uchar ))</code>
+
| 005B8D50 || <code>CVehicle::AddPassenger (( CPed *, uchar ))</code> ||
; 005BA960
+
|-
: <code>CVehicle::CanBeDeleted ((void))</code>
+
| 005BAC10 || <code>CVehicle::CVehicle (( uchar ))</code> ||
; 005B8460  
+
|-
: <code>CVehicle::CanPedOpenLocks (( CPed const *))</code>
+
| 005BA960 || <code>CVehicle::CanBeDeleted ((void))</code> ||
; 005C8E40
+
|-
: <code>CVehicle::DoFixedMachineGuns ((void))</code>
+
| 005B8460 || <code>CVehicle::CanPedOpenLocks (( CPed const *))</code> ||
; 005B9020
+
|-
: <code>CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))</code>
+
| 005C8E40 || <code>CVehicle::DoFixedMachineGuns ((void))</code> ||
; 005B84B0
+
|-
: <code>CVehicle::IsOnItsSide ((void))</code>
+
| 005B9020 || <code>CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))</code> ||
; 005B84F0
+
|-
: <code>CVehicle::IsUpsideDown ((void))</code>
+
| 005B84B0 || <code>CVehicle::IsOnItsSide ((void))</code> ||
; 005B8F50
+
|-
: <code>CVehicle::ProcessDelayedExplosion ((void))</code>
+
| 005B84F0 || <code>CVehicle::IsUpsideDown ((void))</code> ||
; 005B9770
+
|-
: <code>CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))</code>
+
| 005B8F50 || <code>CVehicle::ProcessDelayedExplosion ((void))</code> ||
; 005BA900
+
|-
: <code>CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))</code>
+
| 005B9770 || <code>CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))</code> ||
; 005B8920
+
|-
: <code>CVehicle::RemoveDriver ((void))</code>
+
| 005BA900 || <code>CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))</code> ||
; 005B8CE0
+
|-
: <code>CVehicle::RemovePassenger (( CPed *))</code>
+
| 005B8920 || <code>CVehicle::RemoveDriver ((void))</code> ||
; 005B89F0
+
|-
: <code>CVehicle::SetDriver (( CPed *))</code>
+
| 005B8CE0 || <code>CVehicle::RemovePassenger (( CPed *))</code> ||
; 005BAA40
+
|-
: <code>CVehicle::SetModelIndex (( uint ))</code>
+
| 005B89F0 || <code>CVehicle::SetDriver (( CPed *))</code> ||
; 005B8870
+
|-
: <code>CVehicle::SetUpDriver ((void))</code>
+
| 005BAA40 || <code>CVehicle::SetModelIndex (( uint ))</code> ||
; 005B8700
+
|-
: <code>CVehicle::SetupPassenger (( int ))</code>
+
| 005B8870 || <code>CVehicle::SetUpDriver ((void))</code> ||
; 005B8520
+
|-
: <code>CVehicle::UsesSiren ((void))</code>
+
| 005B8700 || <code>CVehicle::SetupPassenger (( int ))</code> ||
; 005BAAE0
+
|-
: <code>CVehicle::__dl ((void *))</code>
+
| 005B8520 || <code>CVehicle::UsesSiren ((void))</code> ||
; 005BAB00
+
|-
: <code>CVehicle::__nw (( uint ))</code>
+
| 005BAAE0 || <code>CVehicle::__dl ((void *))</code> ||
; 005BAB20
+
|-
: <code>CVehicle::__nw ((void))</code>
+
| 005BAB00 || <code>CVehicle::__nw (( uint ))</code> ||
; 005BAB30
+
|-
: <code>CVehicle::~CVehicle ((void))</code>
+
| 005BAB20 || <code>CVehicle::__nw ((void))</code> ||
; 005C8AE0
+
|-
: <code>CWeapon::BlowUpExplosiveThings (( CEntity *))</code>
+
| 005BAB30 || <code>CVehicle::~CVehicle ((void))</code> ||
; 005CEE60
+
|-
: <code>CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))</code>
+
| 005C8AE0 || <code>CWeapon::BlowUpExplosiveThings (( CEntity *))</code> ||
; 005CA400
+
|-
: <code>CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))</code>
+
| 005CEE60 || <code>CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))</code> ||
; 005CA8B0
+
|-
: <code>CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))</code>
+
| 005CA400 || <code>CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))</code> ||
; 005D45E0
+
|-
: <code>CWeapon::Fire (( CEntity *, CVector *))</code>
+
| 005CA8B0 || <code>CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))</code> ||
; 005D44E0
+
|-
: <code>CWeapon::FireFromCar (( CAutomobile *, bool ))</code>
+
| 005D45E0 || <code>CWeapon::Fire (( CEntity *, CVector *))</code> ||
; 005D0560
+
|-
: <code>CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))</code>
+
| 005D44E0 || <code>CWeapon::FireFromCar (( CAutomobile *, bool ))</code> ||
; 005D1140
+
|-
: <code>CWeapon::FireInstantHit (( CEntity *, CVector *))</code>
+
| 005D0560 || <code>CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))</code> ||
; 005CB0A0
+
|-
: <code>CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))</code>
+
| 005D1140 || <code>CWeapon::FireInstantHit (( CEntity *, CVector *))</code> ||
; 005CBFF0
+
|-
: <code>CWeapon::FireM16_1stPerson(( CEntity *))</code>
+
| 005CB0A0 || <code>CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))</code> ||
; 005CCF90
+
|-
: <code>CWeapon::FireProjectile (( CEntity *, CVector *,float))</code>
+
| 005CBFF0 || <code>CWeapon::FireM16_1stPerson(( CEntity *))</code> ||
; 005CD340
+
|-
: <code>CWeapon::FireShotgun (( CEntity *, CVector *))</code>
+
| 005CCF90 || <code>CWeapon::FireProjectile (( CEntity *, CVector *,float))</code> ||
; 005CC730
+
|-
: <code>CWeapon::FireSniper (( CEntity *))</code>
+
| 005CD340 || <code>CWeapon::FireShotgun (( CEntity *, CVector *))</code> ||
; 005C8AB0
+
|-
: <code>CWeapon::HasWeaponAmmoToBeUsed ((void))</code>
+
| 005CC730 || <code>CWeapon::FireSniper (( CEntity *))</code> ||
; 005D4E20
+
|-
: <code>CWeapon::Initialise (( eWeaponType,int ))</code>
+
| 005C8AB0 || <code>CWeapon::HasWeaponAmmoToBeUsed ((void))</code> ||
; 005D4DF0
+
|-
: <code>CWeapon::InitialiseWeapons ((void))</code>
+
| 005D4E20 || <code>CWeapon::Initialise (( eWeaponType,int ))</code> ||
; 005C9B50
+
|-
: <code>CWeapon::IsType2Handed((void))</code>
+
| 005D4DF0 || <code>CWeapon::InitialiseWeapons ((void))</code> ||
; 005C8C30
+
|-
: <code>CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))</code>
+
| 005C9B50 || <code>CWeapon::IsType2Handed((void))</code> ||
; 005CA3C0
+
|-
: <code>CWeapon::Reload ((void))</code>
+
| 005C8C30 || <code>CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))</code> ||
; 005D4DD0
+
|-
: <code>CWeapon::ShutdownWeapons ((void))</code>
+
| 005CA3C0 || <code>CWeapon::Reload ((void))</code> ||
; 005CA0B0
+
|-
: <code>CWeapon::Update (( int ))</code>
+
| 005D4DD0 || <code>CWeapon::ShutdownWeapons ((void))</code> ||
; 005D4DB0
+
|-
: <code>CWeapon::UpdateWeapons ((void))</code>
+
| 005CA0B0 || <code>CWeapon::Update (( int ))</code> ||
; 005D5050
+
|-
: <code>CWeaponEffects::ClearCrossHair ((void))</code>
+
| 005D4DB0 || <code>CWeapon::UpdateWeapons ((void))</code> ||
; 005D4E90
+
|-
: <code>CWeaponEffects::Render ((void))</code>
+
| 005D5050 || <code>CWeaponEffects::ClearCrossHair ((void))</code> ||
; 005D5710
+
|-
: <code>CWeaponInfo::GetWeaponInfo (( eWeaponType ))</code>
+
| 005D4E90 || <code>CWeaponEffects::Render ((void))</code> ||
; 005D5750
+
|-
: <code>CWeaponInfo::Initialise ((void))</code>
+
| 005D5710 || <code>CWeaponInfo::GetWeaponInfo (( eWeaponType ))</code> ||
; 005D5250
+
|-
: <code>CWeaponInfo::LoadWeaponData ((void))</code>
+
| 005D5750 || <code>CWeaponInfo::Initialise ((void))</code> ||
; 005D5730
+
|-
: <code>CWeaponInfo::Shutdown ((void))</code>
+
| 005D5250 || <code>CWeaponInfo::LoadWeaponData ((void))</code> ||
; 004DB3F0
+
|-
: <code>CWorld::Add (( CEntity *))</code>
+
| 005D5730 || <code>CWeaponInfo::Shutdown ((void))</code> ||
; 004D6370
+
|-
: <code>CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))</code>
+
| 004DB3F0 || <code>CWorld::Add (( CEntity *))</code> ||
; 004D8B00
+
|-
: <code>CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))</code>
+
| 004D6370 || <code>CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))</code> ||
; 004DB310
+
|-
: <code>CWorld::Remove (( CEntity *))</code>
+
| 004D8B00 || <code>CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))</code> ||
; 00407AC0
+
|-
: <code>RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)</code>
+
| 004DB310 || <code>CWorld::Remove (( CEntity *))</code> ||
; 00407780
+
|-
: <code>RpAnimBlendClumpGetAssociation ( RpClump *, uint )</code>
+
| 00407AC0 || <code>RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)</code> ||
; 00402E20
+
|-
: <code>RpAnimBlendClumpGetFirstAssociation ( RpClump *)</code>
+
| 00407780 || <code>RpAnimBlendClumpGetAssociation ( RpClump *, uint )</code> ||
; 00407890
+
|-
: <code>RpAnimBlendClumpInit ( RpClump *)</code>
+
| 00402E20 || <code>RpAnimBlendClumpGetFirstAssociation ( RpClump *)</code> ||
; 00407870
+
|-
: <code>RpAnimBlendClumpIsInitialized ( RpClump *)</code>
+
| 00407890 || <code>RpAnimBlendClumpInit ( RpClump *)</code> ||
; 00407800
+
|-
: <code>RpAnimBlendClumpRemoveAllAssociations ( RpClump *)</code>
+
| 00407870 || <code>RpAnimBlendClumpIsInitialized ( RpClump *)</code> ||
; 004077B0
+
|-
: <code>RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )</code>
+
| 00407800 || <code>RpAnimBlendClumpRemoveAllAssociations ( RpClump *)</code> ||
; 00407830
+
|-
: <code>RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )</code>
+
| 004077B0 || <code>RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )</code> ||
; 004075D0
+
|-
: <code>RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)</code>
+
| 00407830 || <code>RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )</code> ||
; 006453B0
+
|-
: <code>RwFrameForAllObjects</code>
+
| 004075D0 || <code>RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)</code> ||
; 00649BA0
+
|-
: <code>RwRenderStateSet</code>
+
| 006453B0 || <code>RwFrameForAllObjects</code> ||
; 004DFF20
+
|-
: <code>__ml( CMatrix const &, CVector const &)</code>
+
| 00649BA0 || <code>RwRenderStateSet</code> ||
; 005F9E20
+
|-
: <code>cDMAudio::CreateEntity (( eAudioType,void *))</code>
+
| 004DFF20 || <code>__ml( CMatrix const &, CVector const &)</code> ||
; 005F9E00
+
|-
: <code>cDMAudio::DestroyEntity (( int ))</code>
+
| 005F9E20 || <code>cDMAudio::CreateEntity (( eAudioType,void *))</code> ||
; 005F9DA0
+
|-
: <code>cDMAudio::PlayOneShot (( int,ushort,float ))</code>
+
| 005F9E00 || <code>cDMAudio::DestroyEntity (( int ))</code> ||
; 005F9DD0
+
|-
: <code>cDMAudio::SetEntityStatus (( int,uchar ))</code>
+
| 005F9DA0 || <code>cDMAudio::PlayOneShot (( int,ushort,float ))</code> ||
; 0040FBC0
+
|-
: <code>ImgFilesLoader (char* Dirpath, short int unknown) </code>
+
| 005F9DD0 || <code>cDMAudio::SetEntityStatus (( int,uchar ))</code> ||
 +
|-
 +
| 0040FBC0 || <code>ImgFilesLoader (char* Dirpath, short int unknown) </code>
 +
|}
  
 
==Text display (CFont)==
 
==Text display (CFont)==
; 00550170
+
{| {{prettytable}}
: <code>CFont::SetColor</code>
+
! Address || Name || Description
; 00550100
+
|-
: <code>CFont::SetWrapx</code>
+
| 00550170 || <code>CFont::SetColor</code> ||
; 00550230
+
|-
: <code>CFont::SetScale</code>
+
| 00550100 || <code>CFont::SetWrapx</code> ||
; 00550060
+
|-
: <code>CFont::SetRightJustifyOn</code>
+
| 00550230 || <code>CFont::SetScale</code> ||
; 00550020
+
|-
: <code>CFont::SetPropsOn</code>
+
| 00550060 || <code>CFont::SetRightJustifyOn</code> ||
; 0054FFE0
+
|-
: <code>CFont::SetFontStyle</code>
+
| 00550020 || <code>CFont::SetPropsOn</code> ||
; 005500F0
+
|-
: <code>CFont::SetCentreSize</code>
+
| 0054FFE0 || <code>CFont::SetFontStyle</code> ||
; 00550120
+
|-
: <code>CFont::SetCentreOn</code>
+
| 005500F0 || <code>CFont::SetCentreSize</code> ||
; 00550110
+
|-
: <code>CFont::SetCentreOff</code>
+
| 00550120 || <code>CFont::SetCentreOn</code> ||
; 005500E0
+
|-
: <code>CFont::SetBackgroundOn</code>
+
| 00550110 || <code>CFont::SetCentreOff</code> ||
; 005500D0
+
|-
: <code>CFont::SetBackgroundOff</code>
+
| 005500E0 || <code>CFont::SetBackgroundOn</code> ||
; 00551040
+
|-
: <code>CFont::PrintString</code>
+
| 005500D0 || <code>CFont::SetBackgroundOff</code> ||
; 00551620
+
|-
: <code>CFont::PrintChar</code>
+
| 00551040 || <code>CFont::PrintString</code> ||
 +
|-
 +
| 00551620 || <code>CFont::PrintChar</code>
 +
|}
  
 
[[Category:Memory Addresses]]
 
[[Category:Memory Addresses]]

Revision as of 21:35, 15 January 2012

Contains some stuff from Squiddy's Functions & Modelingman's Functions.

Display

Address Name Description
004A6510 RenderEffects
004A6190 Render2DStuff
004A69D0 LoadingScreen
004A68A0 LoadingIslandScreen
00557320 CHud::Draw

CHeli

Address Name Description
005AC50E CHeli::DrawCoronas (( CEntity* ))
005acda0 CHeli::Process (( void ))

Render

Address Name Description
00574790 CSpecialFX::Render
0056CC40 CShadows::RenderStoredShadows
0056C690 CShadows::RenderStaticShadows
00567F20 CRubbish::Render
005608C0 CParticle::Render
005729F0 CBulletTraces::Render
00570DA0 C3dMarker::RenderArrow
00570BA0 C3dMarker::Render
00543500 CCoronas::Render

Mission Script

Address Name Description
00451010 COpcode::GetParameters

No Category

Address Name Description
00441F70 DeactivateSlowMotion
005D5170 CWeaponInfo:GetFireType
00541570 CRGBA::CRGBA
005F9EE0 CMusicManager::DisplayRadioStationName
00487200 CDebug::DebugDisplayTextBuffer
0042A650 CDarkel::Update
00429FD0 CDarkel::ReadStatus
0042A7A0 CDarkel::Init
00429FC0 CDarkel::FrenzyOnGoing
00429FE0 CDarkel::DrawMessages
0046FC1C CCamera::DrawBordersForWideScreen
00552500 AsciiToUnicode
00466AD0 CAccidentManager::CountActiveAccidents ((void))
00466AF0 CAccidentManager::FindNearestAccident (( float,float,float,float *))
00401010 CAnimBlendAssocGroup::CopyAnimation (( uint ))
00401190 CAnimBlendAssocGroup::GetAnimation ((char const *))
00401180 CAnimBlendAssocGroup::GetAnimation (( uint ))
00401770 CAnimBlendAssociation::SetCurrentTime ((float))
004016C0 CAnimBlendAssociation::SetDeleteCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
004016A0 CAnimBlendAssociation::SetFinishCallback ((void (*)( CAnimBlendAssociation *,void *),void *))
00401700 CAnimBlendAssociation::Start ((float))
00401740 CAnimBlendAssociation::SyncAnimation (( CAnimBlendAssociation *))
004058B0 CAnimManager::AddAnimation (( RpClump *, AssocGroupId,AnimationId ))
00405640 CAnimManager::BlendAnimation (( RpClump *, AssocGroupId,AnimationId,float ))
00405960 CAnimManager::GetAnimAssociation (( AssocGroupId,AnimationId ))
00405990 CAnimManager::GetAnimation ((char const *, CAnimBlock *))
006857B0 CAnimManager::ms_aAnimAssocDefinitions (void)
00418CA0 CAutoPilot::RemoveOnePathNode ((void))
0059E620 CAutomobile::CAutomobile (( int,uchar ))
0059D1F0 CAutomobile::GetComponentWorldPosition (( int,CVector &))
0059D260 CAutomobile::HydraulicControl ((void))
0059D1D0 CAutomobile::IsComponentPresent (( int ))
0059CF50 CAutomobile::OpenDoor (( int,eDoors,float ))
0059D100 CAutomobile::SetComponentRotation (( int,float,float,float ))
0059E590 CAutomobile::SetModelIndex (( uint ))
0059E2B0 CAutomobile::SetupSuspensionLines ((void))
0059E600 CAutomobile::~CAutomobile ((void))
005C48C0 CBulletInfo::Initialise ((void))
005C48A0 CBulletInfo::Shutdown ((void))
005C3DE0 CBulletInfo::Update ((void))
00419B90 CCarAI::AddAmbulanceOccupants (( CAutomobile *))
00419B70 CCarAI::AddFiretruckOccupants (( CAutomobile *))
0041D300 CCarCtrl::ClearInterestingVehicleList ((void))
0041CC20 CCarCtrl::FindLinksToGoWithTheseNodes (( CVehicle *))
0041C940 CCarCtrl::GenerateEmergencyServicesCar ((void))
0041C460 CCarCtrl::GenerateOneEmergencyServicesCar (( uint,float,float,float ))
0041D350 CCarCtrl::IsThisVehicleInteresting (( CVehicle *))
0041D000 CCarCtrl::JoinCarWithRoadSystem (( CVehicle *))
0041CEB0 CCarCtrl::JoinCarWithRoadSystemGotoCoors (( CVehicle *, float,float,float,bool ))
0041C2F0 CCarCtrl::MapCouldMoveInThisArea (( float,float ))
0041D370 CCarCtrl::RegisterVehicleOfInterest (( CVehicle *))
0041D320 CCarCtrl::RemoveFromInterestingVehicleList (( CVehicle *))
0041D2D0 CCarCtrl::SwitchVehicleToRealPhysics (( CVehicle *))
0041C350 CCarCtrl::UpdateCarCount (( CVehicle *, uchar ))
005A9810 CDamageManager::GetDoorStatus (( int ))
005A9820 CDamageManager::SetDoorStatus (( int,uint ))
005A9A10 CDoor::IsClosed ((void))
005A9B50 CDoor::Open ((float))
005A9AB0 CDoor::RetAngleWhenClosed ((void))
00487D10 CEntity::GetDistanceFromCentreOfMassToBaseOfModel ((void))
004C6AC0 CEntity::RegisterReference (( CEntity **))
004898B0 CEntity::SetModelIndex (( uint ))
005C5720 CExplosion::AddExplosion (( CEntity *, CEntity *, eExplosionType,CVector const &, uint ))
005C6900 CExplosion::Initialise ((void))
005C6820 CExplosion::Shutdown ((void))
005C4BA0 CExplosion::Update ((void))
0048DFB0 CFileMgr::LoadFile ((char const *, uchar *, int ))
0048E030 CFileMgr::SetDir ((char const *))
0048E5D0 CFire::Extinguish ((void))
0048F170 CFireManager::FindNearestFire (( CVector,float *))
0053A6F0 CGangs::GetGangPedModelOverride ((short))
004DFB00 CMatrix::CMatrix (( RwMatrix *, bool ))
004DF240 CMatrix::SetRotate (( float,float,float ))
004DF4F0 CMatrix::SetRotateX ((float))
004DF450 CMatrix::SetRotateY ((float))
004DF3B0 CMatrix::SetRotateZ ((float))
004DF8F0 CMatrix::UpdateRW ((void))
004DFAE0 CMatrix::~CMatrix ((void))
004AAA60 CPad::GetCarGunFired ((void))
004AAC90 CPad::GetLookLeft ((void))
004AAC60 CPad::GetLookRight ((void))
004AB060 CPad::GetPad (( int ))
00439070 CPathFind::DoPathSearch (( uchar,CVector,int,CVector,CPathNode **,short *, short,CVehicle *,float *, float,int ))
00436E40 CPathFind::FindNodeClosestToCoorsFavourDirection (( float,float,float,uchar,float,float ))
004382B0 CPathFind::NewGenerateCarCreationCoors (( float,float,float,float,float,float,bool,CVector *, int *, int *,float *, bool ))
00438F90 CPathFind::RemoveBadStartNode (( CVector,CPathNode **,short *))
0050D4B0 CPed::BuildPedLists ((void))
0050DC20 CPed::CPed (( uint ))
004F4950 CPed::CheckForExplosions ((CVector2D &))
0050B4A0 CPed::ClearAimFlag ((void))
0050B9C0 CPed::ClearLookFlag ((void))
00521720 CPed::ClearObjective ((void))
00517BA0 CPed::EnterCar ((void))
005164D0 CPed::GetPositionToOpenCarDoor (( CVehicle *, uint ))
0050D9F0 CPed::Initialise ((void))
005C84D0 CPed::IsPedDoingDriveByShooting ((void))
004F4930 CPed::IsPlayer (const(void))
00518AD0 CPed::LineUpPedWithCar (( uint ))
00527570 CPed::LoadFightData ((void))
0050B700 CPed::MoveHeadToLook ((void))
0050D360 CPed::OurPedCanSeeThisOne (( CEntity *))
005179D0 CPed::QuitEnteringCar ((void))
0050CCF0 CPed::RestartNonPartialAnims ((void))
004F17D0 CPed::RestoreHeadingRate ((void))
0050C600 CPed::RestorePreviousState ((void))
0050BE00 CPed::ScanForThreats ((void))
0050B510 CPed::SetAimFlag (( CEntity *))
0050B5B0 CPed::SetAimFlag ((float))
005155E0 CPed::SetAnimOffsetForEnterOrExitVehicle ((void))
004F65C0 CPed::SetDie (( AnimationId,float,float ))
004F6A20 CPed::SetEvasiveDive (( CPhysical *, uchar ))
0050BB70 CPed::SetLookFlag (( CEntity *, bool ))
0050D900 CPed::SetModelIndex (( uint ))
0050CD50 CPed::SetMoveAnim ((void))
0050D110 CPed::SetMoveState (( eMoveState ))
0050D8E0 CPed::SetPedStats (( ePedStats ))
0050CC40 CPed::SetStoredState ((void))
004F28A0 CPed::SetWaitState (( eWaitState,void *))
0050D120 CPed::SortPeds (( CPed **, int,int ))
0050CD20 CPed::StopNonPartialAnims ((void))
004F18A0 CPed::Wait ((void))
0050DA70 CPed::~CPed ((void))
0052FA10 CPedIK::CPedIK (( CPed *))
00530F00 CPedType::Initialise ((void))
004BAE90 CPhysical::AddToMovingList ((void))
004BACC0 CPhysical::ApplyTurnForce (( float,float,float,float,float,float ))
004BB650 CPhysical::CPhysical ((void))
004BB630 CPhysical::~CPhysical ((void))
005371B0 CPlayerPed::ReApplyMoveAnims ((void))
00536620 CPlayerPed::SetRealMoveAnim ((void))
00532070 CPlayerPed::SetWantedLevelNoDrop (( int ))
004C1350 CPool_10CColModels_10CColModels_::CPool_10CColModels_10CColModels_(( int ))
004C03D0 CPool_10CColModels_10CColModels_::Flush((void))
004A7560 CPool_10CColModels_10CColModels_::GetNoOfUsedSpaces((void))
004C03C0 CPool_10CColModels_10CColModels_::~CPool_10CColModels_10CColModels_((void))
004C0DD0 CPool_10CTreadable_10CTreadable_::CPool_10CTreadable_10CTreadable_(( int ))
004C0510 CPool_10CTreadable_10CTreadable_::Flush((void))
004A74A0 CPool_10CTreadable_10CTreadable_::GetNoOfUsedSpaces((void))
004C0500 CPool_10CTreadable_10CTreadable_::~CPool_10CTreadable_10CTreadable_((void))
004C0850 CPool_14CEntryInfoNode_14CEntryInfoNode_::CPool_14CEntryInfoNode_14CEntryInfoNode_(( int ))
004C0650 CPool_14CEntryInfoNode_14CEntryInfoNode_::Flush((void))
004A7410 CPool_14CEntryInfoNode_14CEntryInfoNode_::GetNoOfUsedSpaces((void))
004C0640 CPool_14CEntryInfoNode_14CEntryInfoNode_::~CPool_14CEntryInfoNode_14CEntryInfoNode_((void))
004C11F0 CPool_18cAudioScriptObject_18cAudioScriptObject_::CPool_18cAudioScriptObject_18cAudioScriptObject_(( int ))
004C0420 CPool_18cAudioScriptObject_18cAudioScriptObject_::Flush((void))
004A7530 CPool_18cAudioScriptObject_18cAudioScriptObject_::GetNoOfUsedSpaces((void))
004C0410 CPool_18cAudioScriptObject_18cAudioScriptObject_::~CPool_18cAudioScriptObject_18cAudioScriptObject_((void))
004C09B0 CPool_4CPed_10CPlayerPed_::CPool_4CPed_10CPlayerPed_(( int ))
004C0600 CPool_4CPed_10CPlayerPed_::Flush((void))
00451CF0 CPool_4CPed_10CPlayerPed_::GetIndex(( CPed *))
004A7440 CPool_4CPed_10CPlayerPed_::GetNoOfUsedSpaces((void))
004C05F0 CPool_4CPed_10CPlayerPed_::~CPool_4CPed_10CPlayerPed_((void))
004C1090 CPool_6CDummy_9CDummyPed_::CPool_6CDummy_9CDummyPed_(( int ))
004C0470 CPool_6CDummy_9CDummyPed_::Flush((void))
004A7500 CPool_6CDummy_9CDummyPed_::GetNoOfUsedSpaces((void))
004C0460 CPool_6CDummy_9CDummyPed_::~CPool_6CDummy_9CDummyPed_((void))
004C0F30 CPool_7CObject_13CCutsceneHead_::CPool_7CObject_13CCutsceneHead_(( int ))
004C04C0 CPool_7CObject_13CCutsceneHead_::Flush((void))
004A74D0 CPool_7CObject_13CCutsceneHead_::GetNoOfUsedSpaces((void))
004C04B0 CPool_7CObject_13CCutsceneHead_::~CPool_7CObject_13CCutsceneHead_((void))
004C06E0 CPool_8CPtrNode_8CPtrNode_::CPool_8CPtrNode_8CPtrNode_(( int ))
004C1530 CPool_8CPtrNode_8CPtrNode_::Delete(( CPtrNode *))
004C06A0 CPool_8CPtrNode_8CPtrNode_::Flush((void))
004A73E0 CPool_8CPtrNode_8CPtrNode_::GetNoOfUsedSpaces((void))
004C1560 CPool_8CPtrNode_8CPtrNode_::New((void))
004C0690 CPool_8CPtrNode_8CPtrNode_::~CPool_8CPtrNode_8CPtrNode_((void))
004C0C70 CPool_9CBuilding_9CBuilding_::CPool_9CBuilding_9CBuilding_(( int ))
004C0560 CPool_9CBuilding_9CBuilding_::Flush((void))
004A7470 CPool_9CBuilding_9CBuilding_::GetNoOfUsedSpaces((void))
004C0550 CPool_9CBuilding_9CBuilding_::~CPool_9CBuilding_9CBuilding_((void))
004C0040 CPools::CheckPoolsEmpty ((void))
004BFF80 CPools::GetObject (( int ))
004BFFA0 CPools::GetObjectRef (( CObject *))
004C0000 CPools::GetPed (( int ))
004C0020 CPools::GetPedRef (( CPed *))
004BFFC0 CPools::GetVehicle (( int ))
004BFFE0 CPools::GetVehicleRef (( CVehicle *))
004C0070 CPools::ShutDown ((void))
0053A8A0 CPopulation::AddPedInCar (( CVehicle *, int ))
0053A720 CPopulation::UpdatePedCount (( ePedType,uchar ))
005C7C30 CProjectileInfo::Initialise ((void))
005C7C10 CProjectileInfo::Shutdown ((void))
005C6A20 CProjectileInfo::Update ((void))
004C14B0 CPtrList::Flush ((void))
004C1500 CPtrNode::__dl ((void *))
004C1520 CPtrNode::__nw (( uint ))
004C3A70 CRadar::ClearBlipForEntity (( eBlipType,int ))
0044FD70 CRunningScript::Process((void))
0044B400 CRunningScript::ProcessCommands0To99((int))
006084C0 CRunningScript::ProcessCommands1000To1099((int))
00606730 CRunningScript::ProcessCommands1100To1199((int))
00630650 CRunningScript::ProcessCommands1200To1299((int))
0062E940 CRunningScript::ProcessCommands1300To1399((int))
00637600 CRunningScript::ProcessCommands1400To1499((int))
00444BE0 CRunningScript::ProcessCommands200To299((int))
00453670 CRunningScript::ProcessCommands300To399((int))
00451F90 CRunningScript::ProcessCommands400To499((int))
00457580 CRunningScript::ProcessCommands500To599((int))
00456E20 CRunningScript::ProcessCommands600To699((int))
00455030 CRunningScript::ProcessCommands700To799((int))
0045B220 CRunningScript::ProcessCommands800To899((int))
00458EC0 CRunningScript::ProcessCommands900To999((int))
0044FBE0 CRunningScript::ProcessOneCommand((void))
005C83B0 CShotInfo::Initialise ((void))
005C8390 CShotInfo::Shutdown ((void))
005C7E60 CShotInfo::Update ((void))
005778B0 CSprite::CalcScreenCoors ((RwV3d const &,RwV3d *,float *,float *, bool ))
00576690 CSprite::RenderOneXLUSprite ((float,float,float,float,float,uchar,uchar,uchar,short,float,uchar))
0040E310 CStreaming::RequestModel (( int,int ))
0040AEA0 CStreaming::SetModelIsDeletable (( int ))
004DC500 CTheZones::GetZoneInfoForTimeOfDay (( CVector const *, CZoneInfo *))
005B8E60 CVehicle::AddPassenger (( CPed *))
005B8D50 CVehicle::AddPassenger (( CPed *, uchar ))
005BAC10 CVehicle::CVehicle (( uchar ))
005BA960 CVehicle::CanBeDeleted ((void))
005B8460 CVehicle::CanPedOpenLocks (( CPed const *))
005C8E40 CVehicle::DoFixedMachineGuns ((void))
005B9020 CVehicle::InflictDamage (( CEntity *, eWeaponType,float ))
005B84B0 CVehicle::IsOnItsSide ((void))
005B84F0 CVehicle::IsUpsideDown ((void))
005B8F50 CVehicle::ProcessDelayedExplosion ((void))
005B9770 CVehicle::ProcessWheel (( CVector &, CVector &, CVector &, CVector &, int,float,float,float,char,float *, tWheelState *))
005BA900 CVehicle::ProcessWheelRotation (( tWheelState,CVector const &, CVector const &,float))
005B8920 CVehicle::RemoveDriver ((void))
005B8CE0 CVehicle::RemovePassenger (( CPed *))
005B89F0 CVehicle::SetDriver (( CPed *))
005BAA40 CVehicle::SetModelIndex (( uint ))
005B8870 CVehicle::SetUpDriver ((void))
005B8700 CVehicle::SetupPassenger (( int ))
005B8520 CVehicle::UsesSiren ((void))
005BAAE0 CVehicle::__dl ((void *))
005BAB00 CVehicle::__nw (( uint ))
005BAB20 CVehicle::__nw ((void))
005BAB30 CVehicle::~CVehicle ((void))
005C8AE0 CWeapon::BlowUpExplosiveThings (( CEntity *))
005CEE60 CWeapon::DoBulletImpact (( CEntity *, CEntity *, CVector *, CVector *, CColPoint *,CVector2D))
005CA400 CWeapon::DoDriveByAutoAiming (( CEntity *, CVector *, CVector *))
005CA8B0 CWeapon::DoTankDoomAiming (( CEntity *, CEntity *, CVector *, CVector *))
005D45E0 CWeapon::Fire (( CEntity *, CVector *))
005D44E0 CWeapon::FireFromCar (( CAutomobile *, bool ))
005D0560 CWeapon::FireHeliGun (( CEntity *, CVector *, CVector *,float))
005D1140 CWeapon::FireInstantHit (( CEntity *, CVector *))
005CB0A0 CWeapon::FireInstantHitFromCar (( CAutomobile *, bool ))
005CBFF0 CWeapon::FireM16_1stPerson(( CEntity *))
005CCF90 CWeapon::FireProjectile (( CEntity *, CVector *,float))
005CD340 CWeapon::FireShotgun (( CEntity *, CVector *))
005CC730 CWeapon::FireSniper (( CEntity *))
005C8AB0 CWeapon::HasWeaponAmmoToBeUsed ((void))
005D4E20 CWeapon::Initialise (( eWeaponType,int ))
005D4DF0 CWeapon::InitialiseWeapons ((void))
005C9B50 CWeapon::IsType2Handed((void))
005C8C30 CWeapon::MakePedsJumpAtShot (( CPhysical *, CVector *, CVector *))
005CA3C0 CWeapon::Reload ((void))
005D4DD0 CWeapon::ShutdownWeapons ((void))
005CA0B0 CWeapon::Update (( int ))
005D4DB0 CWeapon::UpdateWeapons ((void))
005D5050 CWeaponEffects::ClearCrossHair ((void))
005D4E90 CWeaponEffects::Render ((void))
005D5710 CWeaponInfo::GetWeaponInfo (( eWeaponType ))
005D5750 CWeaponInfo::Initialise ((void))
005D5250 CWeaponInfo::LoadWeaponData ((void))
005D5730 CWeaponInfo::Shutdown ((void))
004DB3F0 CWorld::Add (( CEntity *))
004D6370 CWorld::FindObjectsKindaColliding (( CVector const &, float,bool,short *, short,CEntity **, bool,bool,bool,bool,bool ))
004D8B00 CWorld::ProcessVerticalLine (( CVector const &, float,CColPoint &, CEntity *&, bool,bool,bool,bool,bool,bool,CStoredCollPoly *))
004DB310 CWorld::Remove (( CEntity *))
00407AC0 RpAnimBlendClumpFillFrameArray ( RpClump *, AnimBlendFrameData **)
00407780 RpAnimBlendClumpGetAssociation ( RpClump *, uint )
00402E20 RpAnimBlendClumpGetFirstAssociation ( RpClump *)
00407890 RpAnimBlendClumpInit ( RpClump *)
00407870 RpAnimBlendClumpIsInitialized ( RpClump *)
00407800 RpAnimBlendClumpRemoveAllAssociations ( RpClump *)
004077B0 RpAnimBlendClumpRemoveAssociations ( RpClump *, uint )
00407830 RpAnimBlendClumpSetBlendDeltas ( RpClump *, uint,float )
004075D0 RpAnimBlendGetNextAssociation ( CAnimBlendAssociation *)
006453B0 RwFrameForAllObjects
00649BA0 RwRenderStateSet
004DFF20 __ml( CMatrix const &, CVector const &)
005F9E20 cDMAudio::CreateEntity (( eAudioType,void *))
005F9E00 cDMAudio::DestroyEntity (( int ))
005F9DA0 cDMAudio::PlayOneShot (( int,ushort,float ))
005F9DD0 cDMAudio::SetEntityStatus (( int,uchar ))
0040FBC0 ImgFilesLoader (char* Dirpath, short int unknown)

Text display (CFont)

Address Name Description
00550170 CFont::SetColor
00550100 CFont::SetWrapx
00550230 CFont::SetScale
00550060 CFont::SetRightJustifyOn
00550020 CFont::SetPropsOn
0054FFE0 CFont::SetFontStyle
005500F0 CFont::SetCentreSize
00550120 CFont::SetCentreOn
00550110 CFont::SetCentreOff
005500E0 CFont::SetBackgroundOn
005500D0 CFont::SetBackgroundOff
00551040 CFont::PrintString
00551620 CFont::PrintChar