Difference between revisions of "03C8"
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− | {{ | + | {{Icon|trilogy}} '''SET_CAMERA_IN_FRONT_OF_PLAYER''' |
− | | | + | <hr /> |
− | + | <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| | |
− | + | '''Description''' | |
− | + | : Sets the camera in front of the player | |
− | This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while | + | '''Syntax''' |
+ | : 03C8: rotate_player-180-degrees | ||
+ | '''Parameter''' | ||
+ | : ''none'' | ||
+ | |||
+ | This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. The opcode has been mistakenly described as rotating the character 180 degrees. | ||
+ | }}</onlyinclude> | ||
+ | |||
+ | [[Category:OpCodes]] |
Revision as of 19:36, 5 January 2012
Description
- Sets the camera in front of the player
Syntax
- 03C8: rotate_player-180-degrees
Parameter
- none
This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while player control is disabled if in "Standard" controls. The opcode has been mistakenly described as rotating the character 180 degrees.