Difference between revisions of "03C8"

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{{OpCode
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{{Icon|trilogy}} '''SET_CAMERA_IN_FRONT_OF_PLAYER'''
| ini        = 03C8=0,
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<hr />
| description = Sets the camera in front of the player
+
<onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode|
| game        = [[GTA 3]], [[Vice City]], [[San Andreas]]
+
'''Description'''
}}
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: Sets the camera in front of the player
This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while the character is frozen if in "Standard" controls. The opcode is mistakenly described as rotating the character 180 degrees.
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'''Syntax'''
 +
: 03C8: rotate_player-180-degrees
 +
'''Parameter'''
 +
: ''none''
 +
 
 +
This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while [[01B4|player control]] is disabled if in "Standard" controls. The opcode has been mistakenly described as rotating the character 180 degrees.
 +
}}</onlyinclude>
 +
 
 +
[[Category:OpCodes]]

Revision as of 19:36, 5 January 2012

GTA III Vice City San Andreas SET_CAMERA_IN_FRONT_OF_PLAYER


Description

Sets the camera in front of the player

Syntax

03C8: rotate_player-180-degrees

Parameter

none

This opcode forces the camera to be set in front of the player instead of the usual behind the player. This effect is fully noticeable while in "Classic" or "Joypad" controls but only noticeable while player control is disabled if in "Standard" controls. The opcode has been mistakenly described as rotating the character 180 degrees.