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	<title>Talk:TOBJ - Revision history</title>
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	<updated>2026-04-06T18:11:12Z</updated>
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	<entry>
		<id>https://gtamods.com/mediawiki/index.php?title=Talk:TOBJ&amp;diff=8496&amp;oldid=prev</id>
		<title>Aschratt: Created page with 'This sentence is not correct 100 %:  &lt;pre&gt;All TOBJ objects needs a daytime and a nighttime object at a point to show up at all times. If one object doesn't have the correct timin…'</title>
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		<updated>2010-07-26T13:01:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;This sentence is not correct 100 %:  &amp;lt;pre&amp;gt;All TOBJ objects needs a daytime and a nighttime object at a point to show up at all times. If one object doesn&amp;#039;t have the correct timin…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This sentence is not correct 100 %:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;All TOBJ objects needs a daytime and a nighttime object at a point to show up at all times. If one object doesn't have the correct timing or is&lt;br /&gt;
missing entirely, the game will keep using the existing TOBJ object. You will not see a hole in the ground.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For some objects a day-/nighttime sibling is not required. Also I cannot imagine, that the game continues using the current object since this would mean that the easter egg with the p***s-shaped lights in Vice City would be there all day (Same for all other lights). I guess this is related into the [[Item_Definition#IDE_Flags|flags]] '''2''' and '''16''' somehow. --{{#if:Aschratt|[[User:Aschratt|Aschratt]]}} - [http://www.aschratt.com oO] 13:01, 26 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Aschratt</name></author>
		
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