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	<id>https://gtamods.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=TASK_PLAY_ANIM_NON_INTERRUPTABLE</id>
	<title>TASK PLAY ANIM NON INTERRUPTABLE - Revision history</title>
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	<updated>2026-04-06T16:30:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gtamods.com/mediawiki/index.php?title=TASK_PLAY_ANIM_NON_INTERRUPTABLE&amp;diff=13681&amp;oldid=prev</id>
		<title>FL1K3R: /* Flags */</title>
		<link rel="alternate" type="text/html" href="https://gtamods.com/mediawiki/index.php?title=TASK_PLAY_ANIM_NON_INTERRUPTABLE&amp;diff=13681&amp;oldid=prev"/>
		<updated>2015-03-23T15:03:57Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Flags&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:03, 23 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot; &gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2 || Loops the animation infinitely, disables player movement but not player control.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|2 || Loops the animation infinitely, disables player movement but not player control.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3 || &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unknown&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|3 || &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If set to ''false'' (''0''), the player is returned to their old coordinate once the animation is complete (for animations that move the player such as walking). ''True''  (''1'') will not return them to their old position&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4 || Freezes the last frame of the anim.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|4 || Freezes the last frame of the anim.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>FL1K3R</name></author>
		
	</entry>
	<entry>
		<id>https://gtamods.com/mediawiki/index.php?title=TASK_PLAY_ANIM_NON_INTERRUPTABLE&amp;diff=13645&amp;oldid=prev</id>
		<title>FL1K3R: Created page with &quot;{{Native |np=9 |p1t=int |p1d=The handle of the ped |p2t=char pointer |p2d=The animation's name |p3t=char pointer |p3d=The animation's set/group name |p4t=float |p4d=Playback s...&quot;</title>
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		<updated>2015-03-18T17:12:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Native |np=9 |p1t=int |p1d=The handle of the ped |p2t=char pointer |p2d=The animation&amp;#039;s name |p3t=char pointer |p3d=The animation&amp;#039;s set/group name |p4t=float |p4d=Playback s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Native&lt;br /&gt;
|np=9&lt;br /&gt;
|p1t=int&lt;br /&gt;
|p1d=The handle of the ped&lt;br /&gt;
|p2t=char pointer&lt;br /&gt;
|p2d=The animation's name&lt;br /&gt;
|p3t=char pointer&lt;br /&gt;
|p3d=The animation's set/group name&lt;br /&gt;
|p4t=float&lt;br /&gt;
|p4d=Playback speed&lt;br /&gt;
|p5t=bool&lt;br /&gt;
|p5d=flag 1&lt;br /&gt;
|p6t=bool&lt;br /&gt;
|p6d=flag 2&lt;br /&gt;
|p7t=bool&lt;br /&gt;
|p7d=flag 3&lt;br /&gt;
|p8t=bool&lt;br /&gt;
|p8d=flag 4&lt;br /&gt;
|p9t=int&lt;br /&gt;
|p9d=unknown (''always -1'')&lt;br /&gt;
|r=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This native make the ped play anim with no interrupt and disables the player control till the anim will end. ''In NET play - seen for everybody.'' &lt;br /&gt;
&amp;lt;br/&amp;gt;Flags is the same to other 'Anim flags' (anyway, see an examples below)&lt;br /&gt;
&lt;br /&gt;
== Flags ==&lt;br /&gt;
The following table lists the observed effect of each flag when they are set to ''true''.&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Flag&lt;br /&gt;
!Observed effect&lt;br /&gt;
|-&lt;br /&gt;
|1 || Loops the animation infinitely.&lt;br /&gt;
|-&lt;br /&gt;
|2 || Loops the animation infinitely, disables player movement but not player control.&lt;br /&gt;
|-&lt;br /&gt;
|3 || Unknown.&lt;br /&gt;
|-&lt;br /&gt;
|4 || Freezes the last frame of the anim.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>FL1K3R</name></author>
		
	</entry>
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