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	<id>https://gtamods.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=02E6</id>
	<title>02E6 - Revision history</title>
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	<updated>2026-04-15T00:58:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gtamods.com/mediawiki/index.php?title=02E6&amp;diff=16081&amp;oldid=prev</id>
		<title>Spaceeinstein: Created page with &quot;{{OpCode | games       = {{Icon|3}} {{Icon|VC}} | command     = SET_CUTSCENE_ANIM | description = Sets the cutscene object to the animation  | syntax1     = 02E6: set_cuts...&quot;</title>
		<link rel="alternate" type="text/html" href="https://gtamods.com/mediawiki/index.php?title=02E6&amp;diff=16081&amp;oldid=prev"/>
		<updated>2016-09-13T04:20:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{OpCode | games       = {{Icon|3}} {{Icon|VC}} | command     = SET_CUTSCENE_ANIM | description = Sets the &lt;a href=&quot;/wiki/Cutscene&quot; title=&quot;Cutscene&quot;&gt;cutscene&lt;/a&gt; object to the animation  | syntax1     = 02E6: set_cuts...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OpCode&lt;br /&gt;
| games       = {{Icon|3}} {{Icon|VC}}&lt;br /&gt;
| command     = SET_CUTSCENE_ANIM&lt;br /&gt;
| description = Sets the [[cutscene]] object to the animation &lt;br /&gt;
| syntax1     = 02E6: set_cutscene_anim [''object handle''] '[''string'']'&lt;br /&gt;
| p1t         = [''object handle'']&lt;br /&gt;
| p1d         = The handle of the cutscene object&lt;br /&gt;
| p2t         = [''string'']&lt;br /&gt;
| p2d         = The animation name in the cutscene's [[IFP]] file&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This opcode sets the [[02E5|cutscene object]] to the animation in a [[02E4|loaded cutscene]]. It is required for the model associated with the animation to be loaded. Usually the model has the same name as the animation but it is not always the case; the [[IFP]] file contains the relevant data. It is not required to assign the model to the associated animation as long as the model supports the animation it is assigned to.&lt;br /&gt;
&lt;br /&gt;
== Keywords ==&lt;br /&gt;
set, cutscene, anim, animation&lt;/div&gt;</summary>
		<author><name>Spaceeinstein</name></author>
		
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