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	<id>https://gtamods.com/mediawiki/index.php?action=history&amp;feed=atom&amp;title=0057</id>
	<title>0057 - Revision history</title>
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	<updated>2026-04-16T04:28:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gtamods.com/mediawiki/index.php?title=0057&amp;diff=16669&amp;oldid=prev</id>
		<title>Spaceeinstein: Created page with &quot;{{OpCode | games       = {{Icon|3}} {{Icon|VC}} | command     = IS_PLAYER_IN_AREA_3D | description = Checks if the player is in the 3d area | syntax1     = 0057: &amp;nbsp; player...&quot;</title>
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		<updated>2016-12-13T16:01:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{OpCode | games       = {{Icon|3}} {{Icon|VC}} | command     = IS_PLAYER_IN_AREA_3D | description = Checks if the player is in the 3d area | syntax1     = 0057:   player...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{OpCode&lt;br /&gt;
| games       = {{Icon|3}} {{Icon|VC}}&lt;br /&gt;
| command     = IS_PLAYER_IN_AREA_3D&lt;br /&gt;
| description = Checks if the player is in the 3d area&lt;br /&gt;
| syntax1     = 0057: &amp;amp;nbsp; player [''player handle''] [''int''] [''flt1''] [''flt2''] [''flt3''] [''flt4''] [''flt5''] [''flt6'']&lt;br /&gt;
| p1t         = [''player handle'']&lt;br /&gt;
| p1d         = The [[0053|handle of the player]]&lt;br /&gt;
| p2t         = [''flt1'']&lt;br /&gt;
| p2d         = X-coordinate of one corner of area&lt;br /&gt;
| p3t         = [''flt2'']&lt;br /&gt;
| p3d         = Y-coordinate of one corner of area&lt;br /&gt;
| p4t         = [''flt3'']&lt;br /&gt;
| p4d         = Z-coordinate of one corner of area&lt;br /&gt;
| p5t         = [''flt4'']&lt;br /&gt;
| p5d         = X-coordinate of other corner of area&lt;br /&gt;
| p6t         = [''flt5'']&lt;br /&gt;
| p6d         = Y-coordinate of other corner of area&lt;br /&gt;
| p7t         = [''flt6'']&lt;br /&gt;
| p7d         = Z-coordinate of other corner of area&lt;br /&gt;
| p8t         = [''int'']&lt;br /&gt;
| p8d         = Show cylindrical marker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This conditional opcode returns true if the player is in the cubic area. It allows you to mark the area with a cylindrical marker, colored blue in GTA III and pink in Vice City. The opcode must be placed in a loop with [[0001|wait]] 0 in order for the marker to remain drawn in the world. In GTA III only, if [[00C3|debug mode]] is switched on, a debug cube will also be drawn along with the marker denoting the boundaries of the area.&lt;br /&gt;
&lt;br /&gt;
== Keywords ==&lt;br /&gt;
check, player, area, 3d, cube&lt;/div&gt;</summary>
		<author><name>Spaceeinstein</name></author>
		
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